Author: calder

Visual Arts - Sketchbook Idea Generation ___/20

single word = 1 idea
phrase = 2 ideas
sentence/question = 3 ideas
sketch/story = 5 ideas
8x8cm thumbnail = 15 ideas
Be organized: make sure your idea generation pages are together in your sketchbook.

	Adapted Gr 10	Visual Arts 10	Visual Arts 11/12
0 pts	0-9 ideas	0-19 ideas	0-29 ideas
1 pt	10-19	20-39	30-59
2 pts	20-29	40-59	60-89
3 pts	30-39	60-79	90-119
4 pts	40-49	80-99	120-149
5 pts	50-59	100-119	150-179
6 pts	60+	120+	180+
		Adapted Gr 11/12

Part 1
___/6
# of ideas
Part 2
___/1
counting
___/1
best ideas/connections
Part 3
___/2
art historical
images
___/4
reference
images
Part 4
___/6
quality of
drawing

Generate ideas with web maps, drawings & lists (1–4 pages)
Use a webmap (or other process) to come up with LOTS of ideas! Use both words and small drawings. Add inspirational images. If you already have an idea in mind, make that your central theme and expand upon it. Let your ideas wander - one idea leads to another.
Counting and connecting
Count your total ideas: ______
Edit and combine!
• Draw squares around your best ideas.
• Draw dashed connection lines between the ideas that work best together.
Visual References (1-2 printable pages)
Seek out 2 or more great artworks from history. Choose images that inspire you and that are related to your idea or the techniques or compositions that you are interested in. Record the name and title of the artwork.
Gather 4 or more reference images (or preferably objects) so you can accurately observe the challenging parts of your artwork. Observing things in real life is preferred, followed by taking and using your own photos. If you are using photographs, please print them or save them where you can access them very easily.
You may use existing artworks as compositional or technical references e.g.: colour composition, brushwork, etc. However, you may not copy the artworks of others. Do not simply copy photos.
Preliminary drawing (1 page)
Draw a rectangular or square frame, then take the best possibilities from your thumbnail sketches and combine them into an improved composition. If you tackle the most challenging parts of your artwork now, you may be able to work out the bugs before you start your good copy. Experiment: unusual angles and compositions can be the things that make your artwork stand out from everyone else's.